Ahmed Elmezeny M.A.
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Email: | ahmed.elmezeny@ifkw.lmuifkw.lmu.de () |
Ahmed Elmezeny was a staff member at the Media Reality Division from 2016 to 2020. Since August 2020, he has been working as a post-doc at LMU Munich.
Main research
Die Forschungsinteressen liegen in den Bereichen Spielkultur, Digitalkultur, Qualitative Methoden, Mediensoziologie und Online Kommunikation.
Ahmed ist Mitglied der:
- European Communication Research and Education Association (ECREA)
- (YECREA Representative of the Digital Games Research Group)
- Digital Games Research Association (DIGRA)
- International Sociological Association (ISA)
Publications
Rothenberger, L., Elmezeny, A. & Wimmer, J. (2019). “Mediating Media Usage in Times of Migration: Family Rules and Media Repertoires of Arab Refugee Children and Teens in Germany”. MedienPädagogik: Zeitschrift für Theorie und Praxis der Medienbildung. 35, 55-73. Link.
Rothenberger, L., Elmezeny, A. & Wimmer, J. (2019). “Youtube Helps Us A lot” Media repertoires and social integration of Iraqi and Syrian refugees in Germany. Revue Française des Sciences de l'Information et de la Communication. 13. doi: 10.4000/rfsic.6857
Elmezeny, A., Wimmer, J., Tribusean, I., dos Santos, M., Orlova, E., Antonova, A. (2018). Same but Different: A comparative content analysis of trolling in Russian and Brazilian gaming communities. Game Studies. 18(2). Link
Elmezeny, A., Wimmer, J. (2018). Games without frontiers: A framework for analyzing digital game cultures comparatively. Media and Communication. 6(2), S. 80-89. Link
Elmezeny, A., Edenhofer, N., Wimmer, J. (2018). Immersive Storytelling in 360 Degree-Videos: An analysis of interplay between narrative and technical immersion. Journal of Virtual Worlds Research. 11(1). Link
Elmezeny, A., & Wimmer, J. (2016). Authentic Portrayals of Game Culture? A Content Analysis of the Crowd-funded YouTube Documentary The Smash Brothers. Well Played, (5)2, 63-84. Link
Rothenberger, L., Müller, K., & Elmezeny, A. (2016, June 21). The discursive construction of terrorist group identity. Terrorism and Political Violence. Link
Elmezeny, A., & Wimmer, J. (2015). How gaming achieves popularity: The Case of The Super Smash Brothers. Digital Games Research Association, 12. Link
Lectures
Elmezeny, A. (2019) Defining and Differentiating Free-to-Play Game Culture. The 12th Digital Games Research Association Conference, Kyoto, 2019.
Regnath, F. & Elmezeny, A. (2019). Me, myself and others: Connecting player identification to gaming social capital. The 12th Digital Games Research Association Conference, Kyoto, 2019.
Rothenberger, L., Wimmer, J., & Elmezeny, A. (2019). Integration via Smartphone? Medienrepertoires und Medienkompetenz in geflüchteten arabischsprechenden Familien. Vortrag auf der DGPuK-Jahrestagung, Münster, 10.05.2019.
Rothenberger, L., Elmezeny, A. & Wimmer, J. (2018). Mobile Media Usage in Times of Migration: The Media Repertoires of Arab Refugee Children and Teens in Germany. Vortrag auf der ECREA-Preconference „Children and Adolescents in a Mobile Media World”, Lugano, Schweiz, 31.10.2018.
Elmezeny, A. & Wimmer, J. (2018) You are what you use: How the media repertoires of German teens reflect their participation and interests. ECREA Conference, Lugano, Switzerland.02.11.2018.
Elmezeny, A., Rothenberger, L. & Wimmer, J. (2018). Medienrepertoires in geflüchteten arabischsprechenden Familien. Vortrag beim „Runden Tisch Flüchtlinge“ der Stadt Erlangen, Erlangen, 24.10.2018.
Elmezeny, A., Edenhofer, N., Wimmer, J. (2018). Two Birds With One Stone: An Explorative Analysis of the Interplay Between Narrative and Technical Immersion in 360-degree Videos. International Communication Association Annual Conference, Prague, 2018.
Elmezeny, A. (2017). Money Makes The World Go Round: A Look at Unique Free-to-Play Cultural Characteristics, Clash of Realities, Cologne, 2017. CGN.
Elmezeny, A. (2016): The cost of a second life: An Ethnographic Look at Free-to-Play Gaming. European Communication Research and Education Association PhD Pre-conference, Prague, 2016.
Elmezeny, A. & Wimmer, J. (2016): An international look on game cultures. Abstract at the 3rd ISA Forum of Sociology, Vienna, 2016.
Curriculum/Vitae
seit 11/2016 Wissenschaftlicher Mitarbeiter im Fachgebiet Medienrealität, Institut für Medien, Wissen und Kommunikation (imwk), Universität Augsburg
09/2015 – 10/2016 Wissenschaftlicher Mitarbeiter im Fachgebiet Public Relations & Technikkommunikation, Institut für Medien- und Kommunikationswissenschaft (ifmk), TU Ilmenau
11/2014 - 03/2015 Praktikum bei GoodGame Studios, Hamburg
04/2013 - 11/2014 Magister Artium (M. A.) mit einer Magisterarbeit zum Thema: „Mass Media and Social Media Representations of Game Culture“
04/2011 - 03/2013 Communication and Advocay Officer, Save the Children International, Kairo
05/2010 - 04/2011 Redakteur, Media Republic, Kairo
10/2009 - 04/2010 Texter, Fortune Promoseven, Kairo
04/2005 - 07/2009 Studium Journalismus und Massenkommunikation an der American University in Kairo